Wwise SDK 2022.1.18
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◆ listenerID
ID of the listener used to compute spatialization and distance evaluation from within the targeted Reflect plug-in instance. It needs to be one of the listeners that are listening to the game object associated with the targeted plug-in instance. See AK::SoundEngine::SetListeners and AK::SoundEngine::SetGameObjectAuxSendValues. Definition at line 135 of file AkReflectGameData.h. |
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