Wwise SDK 2022.1.18
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Note: If you intend to update an existing plug-in, consult Migrating to 2021.1 Authoring Plug-in API. |
The Authoring plug-in is composed of two files:
The dynamic library must link to the Sound Engine part of the plug-in.
Refer to Writing the Sound Engine Part of an Audio Plug-in for more details on this part of the plug-in.
The Authoring plug-in C/C++ API is provided in:
<Wwise>/SDK/include/AK/Wwise/Plugin
The C++ API can be found under the AK::Wwise::Plugin
namespace.
Note: A new API for the Authoring Plug-in API has been added in Wwise SDK 2021.1. The pre-2021.1 API is still provided for compatibility, but is now considered legacy and will not be updated in later versions of Wwise. |
The C++ API requires a C++17 compliant compiler.
Refer to Platform Requirements for more details.
See Packaging Your Plug-in for the Audiokinetic Launcher for information on how to install your plug-in so it is available in Wwise. Wwise Source and Effect Plug-in Troubleshooting Guide will help you resolve problems you might encounter.
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