Version

menu_open
Warning: you were redirected to the latest documentation corresponding to your major release ( 2022.1.17.8543 ). Should you wish to access your specific version's documentation, please download the offline documentation from the Audiokinetic Launcher and check the Offline Documentation option in Wwise Authoring.
Wwise SDK 2022.1.17
What's New in 2012.1.3?

2012.1.3 is a patch release. The following sections list and describe the changes made to Wwise between version 2012.1.2 and version 2012.1.3.

Bug Fixes

  • WG-20847 Fixed: Very long delay when connecting the profiler with a project with lots of busses and lots of states.
  • WG-20894 Fixed: inconsistent panning behavior when binding RTPC to front-rear or left-right, while in 3D user-defined positioning.
  • WG-20901 WiiU Optimization: tuned inlining parameters. Small gain obtained.
  • WG-20910 Fixed: Crash when connecting Wwise and there is not enough memory in the Communication pool.
  • WG-20913 Fixed: Connection to game is very slow if there is not enough memory to sync states.
  • WG-20912 Fixed: Nested workunits descendants were not packaged correctly in Soundbanks, and mute/solo logic was incorrect.
  • WG-20917 Fixed: Possible memory leak when preparing events in out of memory situations.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise