Version

menu_open
Warning: you were redirected to the latest documentation corresponding to your major release ( 2022.1.17.8543 ). Should you wish to access your specific version's documentation, please download the offline documentation from the Audiokinetic Launcher and check the Offline Documentation option in Wwise Authoring.
Wwise SDK 2022.1.17
What's New in 2011.1.1?

2010.1.1 is a patch release. The following sections list and describe the changes made to Wwise between version 2011.1 and version 2011.1.1.

Bug Fixes

  • WG-19192 Fixed: Added missing .wcmdline files for new platforms.
  • WG-19238 Fixed: Generated Wwise_IDs.h does not compile when project contains 3DS effect sharesets
  • WG-19258 Fixed: Crash when using the Replace Files function in the Audio File Importer, and that Motion objects are present in the project.
  • WG-19260 Fixed: SoundBank Manager tree not refreshed upon creating a new SoundBank Work Unit
  • WG-19263 Fixed: Convolution Reverb produced a high pitched noise on top of the sound on iOS
  • WG-19288 Enabled rendering of the following effects on 3DS: McDSP FutzBox, McDSP Limiter, Wwise Delay.
  • WG-19290 Fixed compilation of READBANKDATA macro when using the SN Compiler on PS3.
  • WG-19293 Fixed: Occasional deadlock while loading soundbank on Xbox 360
  • WG-19295 Fixed: assert when using rendered effects on the 3DS.
  • WG-19296 Fixed: Crash when using arrow key on empty reference view in specific scenario
  • WG-19303 Fixed: Error when converting files used by multiple sounds which have been imported with varying case in filename.
  • WG-19312 Fixed: Crash in low memory conditions using McDSP ML1 effect
  • WG-19314 Fixed: overriding Playback Limit on environmental bus not functional in Wwise Authoring (although fine in-game).
  • WG-19329 Fixed: Multi-edit from List View or Query Editor does not work correctly when offsetting the values.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise