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Wwise Unity Integration Documentation
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When you are working with a Wwise project integrated with Unity, some manual work is required to set up source control. Specifically, there are certain files and folders that we recommend you exclude from source control.
In integrated Unity projects, Wwise project files are located in the WwiseProject
folder, which is usually located in the root directory of the Unity project.
For Wwise project files, refer to Using Wwise with Your Source Control System for details. Although that page mentions Perforce and git, the same recommendations apply to other source control systems such as Unity Version Control.
If space is a major concern for your project, you can also exclude the [WwiseProjectFolder]\Assets\Wwise\API\Runtime\Plugins
folder, which contains the Wwise Unity integration binaries and Wwise plug-ins. We recommend that you remove the binaries of the Wwise plug-ins you are not using.
As a general guideline, exclude all directories and files that Unity regenerates automatically. For example, Unity regenerates the Library
and Temp
directories, which are quite large, so there is no need to add them to source control.
Among the Wwise-specific files in the Assets\Wwise
folder, exclude the AkWwiseProjectData.asset file. It is a project data cache file that the integration uses, but is not appropriate for source control.
Although every Unity project is different, the following sample ignore file is a comprehensive list of files you can safely ignore:
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