Version

menu_open
Warning: you were redirected to the latest documentation corresponding to your major release ( 2022.1.17.8543 ). Should you wish to access your specific version's documentation, please download the offline documentation from the Audiokinetic Launcher and check the Offline Documentation option in Wwise Authoring.
Wwise Unity Integration Documentation
Release Notes - Wwise Unity Integration 2015.1.5

This release delivers the Wwise SDK update for Wwise 2015.1.5. Compatibility:

  • Wwise SDK: 2015.1.5
  • Unity: Unity 4.6 Pro or Unity 5.3 (Personal or Pro)
    Platforms: Wwise Unity Integration tested on:
    Android
    iOS
    Mac
    PS3
    PS4
    PS Vita
    Windows
    Windows Store
    Unity 5.3.1p3
    Linux
    Xbox One
    Unity 5.2.2p1
    Wii U Unity 5.2.3p3 with Wii U add-on 3.0.1
    Xbox 360 Unity 5.2.1f1

New Features

  • The Wii U integration is now compatible with Unity 5.2.3p3.

Resolved Issues:

  • WG-27300 Fixed: Exposed the Prepare Pool to allow use of PrepareEvent() and PrepareBank().
  • WG-28716 Fixed: Made the source package compatible with Python 3.4+.
  • WG-28917 Fixed: Disabled automatic removal of an AkAudioListener manually added to a GameObject other than the Main Camera.
  • WG-28957 Fixed: Removed cause of NullReferenceExceptions when getting the Wwise project data.
  • WG-28975 Fixed: Resolved a race condition between LoadBank() and UnLoadBank().

Known Issues:

  • It is not possible to connect the Profiler to a game on the Windows Store Apps platform.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise