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After you have saved your Presets, you can apply them to other objects, Effects, Positioning, Attenuation, or Metadata within your project. When a Preset is saved, it is grouped according to one of the following categories:
Audio Bus
Auxiliary Bus
Actor-Mixer
Random or Sequence Container
Switch Container
Blend Container
Sound SFX/Voice
Audio Source Plug-in
Music Switch Container
Music Playlist Container
Music Segment
Music Track
Positioning (3D Automation)
Positioning (2D)
Attenuation
Effects
Metadata
When you open the Load Preset dialog box, the Presets will be filtered to show only those Presets that are in the same category.
To load a Preset:
From the view title bar, click the Load Preset icon.
The Load Preset dialog box opens.
Select a Preset from the list.
Click Load or press Enter.
The Preset is applied to the object.
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