Version
An attempt to load a plug-in dynamic library failed because the file's format does not match that of the platform's standard dynamic library format.
Probable causes:
File corruption during packaging of the game's files.
The library that was packaged was compiled for a different platform.
The library was compiled with an SDK older than the platform's firmware will support.
Recommended resolution steps:
Review the packaging steps of your project to ensure the appropriate library files for the target platform are copied.
Verify file copy operations during packaging using a file hashing mechanism to detect file corruption errors.
If you are compiling plug-ins, make sure to use an up-to-date SDK for the target platform.
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