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◆ GetGameObjectDryLevelValue()
Get the environmental dry level to be used for the specified game object The control value is a number ranging from 0.0f to 1.0f. 0.0f stands for 0% dry, while 1.0f stands for 100% dry.
| Note: Reducing the dry level does not mean increasing the wet level. |
- See also
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- Returns
- AK_Success if succeeded, or AK_IDNotFound if the game object was not registered
- Parameters
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in_EmitterID | Associated emitter game object ID |
in_ListenerID | Associated listener game object ID |
out_rfControlValue | Dry level control value, ranging from 0.0f to 1.0f (0.0f stands for 0% dry, while 1.0f stands for 100% dry) |
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