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◆ GetGamepadFromDeviceID()
virtual Windows::Gaming::Input::Gamepad AK::IAkUWPContext::GetGamepadFromDeviceID |
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AkDeviceID |
deviceID | ) |
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pure virtual |
Inverse lookup of AK::GetDeviceIDFromGamepad. - Note
- This function is only available for project code using C++/CX.
- Returns
- Reference to a gamepad, or nullptr if the device ID is no longer valid (such as if the gamepad was disconnected)
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