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Working with the Points in the Timeline

When creating animation paths, you need to define the time it will take for the sound to travel along the path. The Position Editor (3D Automation) timeline allows you to specify where each control point will fall over time.

You can move the control points along the timeline to define how fast objects will travel between points along the path. You can move and delete points, but you can't add points directly on the timeline. Control points can only be added in the graph view. You can also select several points at the same time to move or delete a complete section altogether.

info Note

You can zoom and pan in the timeline to help position control points more accurately.


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