Wwise SDK 2021.1.14
|
◆ fGameUnitsToMeters
The number of game units in a meter. This setting is used to adapt the size of elements in the Authoring's Game Object 3D Viewer and Audio Object 3D Viewer to meters. This setting is also used to simulate real-world positioning of System Audio Objects, to improve the HRTF in some cases. Definition at line 227 of file AkSoundEngine.h. |
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise