Version

menu_open
Wwise Unreal Integration Documentation
Release Notes 2019.2.2.7275.1661

Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2019.2.2.7275.1661 release of the integration.

Migration Notes 2019.2.2.7275.1661

Note:
This integration does not support experimental Unreal Engine 4 features.
Note:
This integration compiles against Unreal Engine versions 4.23 and up, but was only tested against Unreal Engine 4.24.

Unreal Engine 4.23/4.24/4.25 - Wwise 2019.2.2.7275.1661

  • WG-42472 HoloLens 2 platform is now supported.
  • WG-45207 Selection between the WAAPI Picker and the Wwise Project Explorer is now synchronized.
  • WG-48046 Added support for Unreal 4.25.
  • WG-48212 Fixed: (Xbox One) Visual Studio version is not properly detected in .Build.cs file.
  • WG-48229 Fixed: Error when moving a WorkUnit in Wwise that contains underscores in its name.
  • WG-48251 Fixed: Crash in the Paper2D editor plug-in when packaging or building a game.
  • WG-48403 Fixed: Error message 'ReadFile beyond EOF' appears when attempting to generate SoundBanks from the Commandlet.
  • WG-48682 Fixed: New asset types cannot be used as a variable in Blueprint.
  • WG-48745 Fixed: Crash in packaged game with "Assertion failed: AsyncLoadingThread.RecursionNotAllowed"
  • WG-48762 Fixed: Packaging error when using the AkMeter plugin

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise