Version
Wwise Unreal Integration Documentation
|
Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the 2019.1.0.6947.1299 release of the integration (in addition to upgrading to the new Unreal build).
Note: This integration does not support experimental Unreal Engine 4 features. |
AnimNotify_AkEvent
to log a warning when it creates the AkComponent
. For more information, see Animation.GetRTPCValue
to Blueprint.AK::SoundEngine::SetSpeakerAngles
parameter in_pfSpeakerAngles
. It is now const AkReal32*
instead of AkReal32*
.SetMultipleSpeakerEmitterPositions
, which works like SetMultipleChannelEmittePositions
but directly accepts a speaker mask instead of a channel configuration. Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise