Here is a list of all class members with links to the classes they belong to:
- f -
- fAbsorptionHigh
: AkAcousticTexture
- fAbsorptionLow
: AkAcousticTexture
- fAbsorptionMidHigh
: AkAcousticTexture
- fAbsorptionMidLow
: AkAcousticTexture
- fAbsorptionOffset
: AkAcousticTexture
- fAperture
: AkEmitterListenerPair
- fAvgCacheEfficiency
: AkDeviceData
- fBarDuration
: AkSegmentInfo
- fBeatDuration
: AkSegmentInfo
- fccChunkId
: AK.Wwise::Plugin::RiffHeader
- fCenterPct
: AkPositioningInfo
- fcnParallelFor
: AkTaskSchedulerDesc
- fConeMaxAttenuation
: AkPositioningInfo
- fControlValue
: AkAuxSendValue
- fCPULimitPercentage
: AkSpatialAudioInitSettings
- fDeadline
: AkIoHeuristics
- fDebugOutOfRangeLimit
: AkInitSettings
- fDiffraction
: AkEmitterListenerPair
, AkImageSourceParams
- fDistance
: AkEmitterListenerPair
- fDistanceScalingFactor
: AkImageSourceParams
- fDryMixGain
: AkEmitterListenerPair
- fDuration
: AkDurationCallbackInfo
- fEmitterAngle
: AkEmitterListenerPair
- fEstimatedDuration
: AkDurationCallbackInfo
- fEstimatedThroughput
: AkStreamData
- fGameDefAuxMixGain
: AkEmitterListenerPair
- fGameUnitsToMeters
: AkInitSettings
- fGridDuration
: AkSegmentInfo
- fGridOffset
: AkSegmentInfo
- FilenameToIconMap
: AK.Wwise::ISourceControl
- FilenameToStatusMap
: AK.Wwise::ISourceControl
- FindDevice()
: AK::Win32::IAkDeviceEnumerator
- FindEx()
: AkArray< T, ARG_T, TAlloc, TGrowBy, TMovePolicy >
, AkHashList< T_KEY, T_ITEM, T_ALLOC >
, AkHashListBare< T_KEY, T_MAPSTRUCT, T_ALLOC, KEY_POLICY >
, AkListBare< T, U_NEXTITEM, COUNT_POLICY, LAST_POLICY >
, AkMixerInputMap< KEY, USER_DATA >
, CAkKeyArray< T_KEY, T_ITEM, U_POOL, TGrowBy, TMovePolicy >
- FindIntersectionPoints()
: AkPlane
- fInnerAngle
: AkPositioningInfo
- First()
: AkListBare< T, U_NEXTITEM, COUNT_POLICY, LAST_POLICY >
- FirstTimeCreationMessage()
: AK.Wwise::Plugin::V1::FirstTimeCreationMessage
- fLevel
: AkImageSourceParams
- fListenerAngle
: AkEmitterListenerPair
- fMaxDistance
: AkPositioningInfo
- fMaxPathLength
: AkSpatialAudioInitSettings
- fMovementThreshold
: AkSpatialAudioInitSettings
- fNext
: AkRamp
- FNVHash()
: AK::FNVHash< HashParams >
- fObstruction
: AkEmitterListenerPair
- fOcclusion
: AkEmitterListenerPair
- focus
: Ak3dData
- ForEach()
: AK.Wwise::Plugin::V1::LinkFrontend
- fOuterAngle
: AkPositioningInfo
- fPrev
: AkRamp
- Free()
: AK.Wwise::Mallocator
, AK::IAkPluginMemAlloc
, AkArrayAllocatorAlignedSimd< T_MEMID >
, AkArrayAllocatorNoAlign< T_MEMID >
, AkHybridAllocator< uBufferSizeBytes, uAlignmentSize, T_MEMID >
, AkPluginArrayAllocator
, AkRingBufferAllocatorAligned< T_MEMID >
, AkRingBufferAllocatorNoAlign< T_MEMID >
- FreeData()
: AkKeyDataPtrStruct< T_KEY, T_DATA, T_ALLOC >
- FromGameObjectID()
: AkRoomID
- Front
: AkRoomParams
- FrontRoom
: AkPortalParams
- fScalingFactor
: AkEmitterListenerPair
, AkListener
- fScattering
: AkAcousticTexture
- fSpread
: AkEmitterListenerPair
- fStreamingLookAheadRatio
: AkMusicSettings
- fTargetAutoStmBufferLength
: AkDeviceSettings
- fThroughput
: AkAutoStmHeuristics
- fTransmissionLoss
: AkEmitterListenerPair
- fUserDefAuxMixGain
: AkEmitterListenerPair
- fVolAuxGameDefAtMaxDist
: AkPositioningInfo
- fVolAuxUserDefAtMaxDist
: AkPositioningInfo
- fVolDryAtMaxDist
: AkPositioningInfo
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