Version
Wwise Unity Integration Documentation
|
◆ AcousticTextures
The acoustic texture per submesh. The acoustic texture represents the surface of the geometry. An acoustic texture is a set of absorption levels that will filter the sound reflected from the geometry. Referenced by SetGeometry(). |
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise