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AK::SpatialAudio::SetGameObjectInRoom: Game object is not registered.

The game object passed to AK::SpatialAudio::SetGameObjectInRoomhas not been previously registered to Wwise using AK::SoundEngine::RegisterGameObj.

Recommended resolution steps:

  • Profile the API calls the game is making by enabling the "API Calls" options of the Profiler Settings (Alt-G). Retest your scenario and check the parameters given to the function prior to this error.

  • Register the said game object to Wwise using AK::SoundEngine::RegisterGameObj.


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