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2021.1.14.8108
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2021.1.14
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#include <AK/SoundEngine/Common/AkTypes.h>
#include <AK/SpatialAudio/Common/AkSpatialAudio.h>
#include <AK/SoundEngine/Common/AkVirtualAcoustics.h>
Go to the source code of this file.
Namespaces | |
namespace | AK |
Audiokinetic namespace. |
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AK::SpatialAudio | |
Audiokinetic spatial audio namespace. |
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AK::SpatialAudio::ReverbEstimation | |
Audiokinetic reverb estimation namespace. |
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Functions | |
Reverb estimation. | |
These functions can be used to estimate the reverb parameters of a physical environment, using its volume and surface area | |
float | AK::SpatialAudio::ReverbEstimation::CalculateSlope (const AkAcousticTexture &texture) |
void | AK::SpatialAudio::ReverbEstimation::GetAverageAbsorptionValues (AkAcousticTexture *in_textures, float *in_surfaceAreas, int in_numTextures, AkAcousticTexture &out_average) |
Calculate average absorption values using each of the textures in in_textures, weighted by their corresponding surface area. More... |
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AKSOUNDENGINE_API AKRESULT | AK::SpatialAudio::ReverbEstimation::EstimateT60Decay (AkReal32 in_volumeCubicMeters, AkReal32 in_surfaceAreaSquaredMeters, AkReal32 in_environmentAverageAbsorption, AkReal32 &out_decayEstimate) |
AKSOUNDENGINE_API AKRESULT | AK::SpatialAudio::ReverbEstimation::EstimateTimeToFirstReflection (AkVector in_environmentExtentMeters, AkReal32 &out_timeToFirstReflectionMs, AkReal32 in_speedOfSound=343.0f) |
AKSOUNDENGINE_API AKRESULT | AK::SpatialAudio::ReverbEstimation::EstimateHFDamping (AkAcousticTexture *in_textures, float *in_surfaceAreas, int in_numTextures, AkReal32 &out_hfDamping) |
Reverb parameter estimation.
Definition in file AkReverbEstimation.h.
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