menu
 
Version
2021.1.14.8108

2024.1.4.8780

2023.1.12.8706

2022.1.18.8567

2021.1.14.8108

2019.2.15.7667

2019.1.11.7296

2018.1.11.6987

2017.2.10.6745

2017.1.9.6501

2016.2.6.6153

2015.1.9.5624


menu_open
Wwise SDK 2021.1.14
AkCommunication.h File Reference

Go to the source code of this file.

Classes

struct   AkCommSettings
 
struct   AkCommSettings::Ports
 

Namespaces

namespace   AK
  Audiokinetic namespace.
 
  AK::Comm
 

Macros

#define  AK_COMM_SETTINGS_MAX_STRING_SIZE   64
 

Functions

Initialization
AKSOUNDENGINE_API AKRESULT  AK::Comm::Init (const AkCommSettings &in_settings)
 
AKSOUNDENGINE_API AkInt32  AK::Comm::GetLastError ()
 
AKSOUNDENGINE_API void  AK::Comm::GetDefaultInitSettings (AkCommSettings &out_settings)
 
AKSOUNDENGINE_API void  AK::Comm::Term ()
 
AKSOUNDENGINE_API AKRESULT  AK::Comm::Reset ()
 
AKSOUNDENGINE_API const AkCommSettings AK::Comm::GetCurrentSettings ()
 

Detailed Description

The main communication interface (between the in-game sound engine and authoring tool).

See also

Definition in file AkCommunication.h.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise