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Version
2019.2.15.7667
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
This sample project gives an overview of how typical audio structure for game can be built in Wwise. If you want to learn more about Wwise, we suggest you take a look at the following resources
Cube Project - Also available from the Wwise Launcher, Cube is a first person shooter game. Although the game is old and not so great looking, the interest comes from the fact that it contains a few sound Events that can be easily customized. Real-time mixing and profiling is also easily achieved which makes it pretty close to the workflow of working on a game production.
Video Tutorials - Video tutorial are available for all users in the community section of our website. They are also available on AudiokineticWwise's YouTube channel.
Wwise Certification - The Wwise Certification online courses offer several programs for learning Wwise fundamentals and advanced specialized topics.
info | Note |
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Materials sent by content providers were all originally high quality (48 kHz, 16 or 24 bits). However, to save download time and disk space, we have reduced the size of some of the sound assets. |
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