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Version
2019.2.15.7667
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
menu
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise Unity Integration Documentation
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A playable asset containing a Wwise event that can be placed within a AkEventTrack in a timeline. More...
Inherits PlayableAsset, and ITimelineClipAsset.
A playable asset containing a Wwise event that can be placed within a AkEventTrack in a timeline.
Use this class to play Wwise events from a timeline and synchronise them to the animation. Events will be emitted from the GameObject that is bound to the AkEventTrack. Use the overrideTrackEmitterObject option to choose a different GameObject from which to emit the Wwise event.
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