Wwise SDK 2019.1.11
|
◆ uDiffractionEmitterSide
If there is a shadow zone diffraction just after the emitter in the reflection path, indicates the number of diffraction edges, otherwise 0 if no diffraction. Definition at line 101 of file AkReflectGameData.h. |
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise