Version

menu_open
Wwise Unity Integration Documentation
Release Notes - Wwise Unity Integration 2018.1.4.6807.1258

This release delivers the Wwise SDK update for Wwise 2018.1.4.

Compatibility:

  • Wwise SDK: 2018.1.4
  • Unity: Unity 5.6, 2017.4, 2018.1, 2018.2 (Personal or Pro).
    Note: Important note: This integration does not support Unity 4. Compatibility with Unity versions not listed above is not guaranteed.
Platforms: Wwise Unity Integration tested on:
Android
iOS
Linux
Mac
PS4
tvOS
UWP (Universal Windows Platform)
Windows
Xbox One
Unity 2018.2.5f1
Magic Leap (Lumin OS) Unity for Magic Leap Technical Preview (Unity-2018.1.0f2-MLTP6 with ML SDK 0.16.0)
Switch Unity for Nintendo Switch 2018.2.16f1 with NintendoSDK 6.4.0

Resolved Issues:

  • WG-39412 Fixed issue where AkAmbient toolbar would not be visible on HiDPI displays.
  • WG-39444 Fixed string encoding for AkExternalSourceInfo filename.
  • WG-39639 Fixed AkEventPlayable Timeline clip not reacting to new SoundBank information.
  • WG-39849 Fixed heap corruption when calling AkSoundEngine.PrepareEvent() or AksoundEngine.PrepareGameSync() with an array of strings.
  • WG-40051 Fixed Development Build problems on the Switch platform.
  • WG-40095 Fixed hang when opening project while assets are being modified.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise