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There are two ways to define a game object Watch:
From the game object list.
From the Watch list.
To define a game object Watch from the game object list:
In the Game Objects tab of the Game Object Explorer, right-click a game object and select Add Game Object to Game Object Watch List (By ID or By Name).
A Watch based on that game object's unique ID or name is added to the Watch list.
To define a game object Watch from the Watch list:
In the Game Object Explorer, switch to the Watches tab.
Click the Selector button (>>) and select one of the following options:
Game Object Name to create a game object Watch based on an object's name.
Game Object ID to create a game object Watch based on an object's ID.
Global Game Object to create a Watch on the global game object. (Mostly useful when watching values that will be used globally or on busses).
In the Watch column, enter the name or ID on which you want the Watch to be based and press the Enter key.
The Watch you have defined is added to the Watch list.
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To remove a Watch from the Watch list, select the Watch and press the Delete key. To remove the entire Watch list you created to begin again, click Clear List. |
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