Version

menu_open
Wwise Unity Integration Documentation

◆ HandleEvent()

override void AkRoomPortal.HandleEvent ( UnityEngine.GameObject  in_gameObject )
inline

Opens the portal on trigger event.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise