Version
Wwise Unity Integration Documentation
|
This class is an example of how to load banks in Wwise, if the bank data was preloaded in memory.
This would be useful for situations where you use the WWW class.
More...
Inherits MonoBehaviour.
Public Member Functions | |
void | LoadNonLocalizedBank (string in_bankFilename) |
Load a SoundBank from WWW object. More... |
|
void | LoadLocalizedBank (string in_bankFilename) |
Load a language-specific bank from WWW object. More... |
|
Public Attributes | |
string | bankName = "" |
Name of the bank to load. More... |
|
bool | isLocalizedBank = false |
Is the bank localized (situated in the language-specific folders) More... |
|
This class is an example of how to load banks in Wwise, if the bank data was preloaded in memory.
This would be useful for situations where you use the WWW class.
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise