Wwise SDK 2019.1.11
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Executes a command. Some commands can take a list of objects as parameter. Refer to Wwise Authoring Command Identifiers for the available commands.
Name | Type | Description |
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platforms | array | An array of platform. Each platform is an ID (GUID). Some commands can take platforms as arguments. Refer to the commands for more information. |
platforms [...] | string | An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
objects | array | An array of objects. Each object is an ID (GUID), name, or path of the object. Some commands can take objects as arguments. Refer to the commands for more information. |
objects [...] | any of: | |
string | The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported. Ex: Event:Play_Sound_01 |
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string | An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
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string | A project path to a Wwise object, including the category and the work-unit. For example: \Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX. |
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command * | string | The ID of the command to execute. Refer to Wwise Authoring Command Identifiers for the lists of commands. |
(Required *)
Refer to Using the Wwise Authoring API (WAAPI) for more information about WAAPI.
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