Wwise SDK 2019.1.11
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Modifies a SoundBank's inclusion list. The 'operation' argument determines how the 'inclusions' argument modifies the SoundBank's inclusion list; 'inclusions' may be added to / removed from / replace the SoundBank's inclusion list.
Name | Type | Description |
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operation * | string | Determines how the 'inclusions' argument is used to modify the SoundBank's inclusion list; 'inclusions' may be used to add to / remove from / replace the SoundBank's inclusion list. Possible values:
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inclusions * | array | An array of SoundBank inclusions. |
inclusions [...] | object | A SoundBank inclusion. |
inclusions[...].filter * | array | An array of inclusion types defining what to include. |
inclusions[...].filter [...] | string | One of the possible inclusion types. Possible values:
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inclusions[...].object * | any of: | The ID (GUID), name, or path of the object to add to / remove from the SoundBank's inclusion list. |
string | The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported. Ex: Event:Play_Sound_01 |
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string | An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
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string | A project path to a Wwise object, including the category and the work-unit. For example: \Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX. |
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soundbank * | any of: | The ID (GUID), name, or path of the SoundBank to add an inclusion to. |
string | The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported. Ex: Event:Play_Sound_01 |
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string | An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
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string | A project path to a Wwise object, including the category and the work-unit. For example: \Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX. |
(Required *)
Refer to Using the Wwise Authoring API (WAAPI) for more information about WAAPI.
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