Version

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Wwise SDK 2019.1.11
ak.wwise.core.object.setAttenuationCurve

Sets the specified attenuation curve for a given attenuation object.

Arguments

Name Type Description
curveType * string Type of attenuation curve.
Possible values:
  • VolumeDryUsage
  • VolumeWetGameUsage
  • VolumeWetUserUsage
  • LowPassFilterUsage
  • HighPassFilterUsage
  • SpreadUsage
  • FocusUsage
platform string The ID (GUID) of the platform to set curves. Set to null-guid for unlinked curve.
use * string Defines if the curve has no points, has its own set of points, or uses those of the VolumeDryUsage curve.
Possible values:
  • None
  • Custom
  • UseVolumeDry
object * any of: The ID (GUID), name, or path of attenuation object.
string The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported. Ex: Event:Play_Sound_01
string An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
string A project path to a Wwise object, including the category and the work-unit. For example: \Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX.
points * array An array of points defining the curve.
points [...] object A point in the curve.
points[...].y * number Y coordinate of curve point.
points[...].x * number X coordinate of curve point.
points[...].shape * string Shape of curve segment between this point and the next.
Possible values:
  • Constant
  • Linear
  • Log3
  • Log2
  • Log1
  • InvertedSCurve
  • SCurve
  • Exp1
  • Exp2
  • Exp3

(Required *)

Arguments Schema

See Also

Examples

Refer to Using the Wwise Authoring API (WAAPI) for more information about WAAPI.


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