Version

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Wwise SDK 2019.1.11
ak.soundengine.setScalingFactor Arguments Schema

Schema

{
"additionalProperties": false,
"required": [
"gameObject",
"attenuationScalingFactor"
],
"type": "object",
"properties": {
"gameObject": {
"minimum": 0,
"type": "integer",
"description": "The game object identifier.\\n A game object ID, unsigned integer 64-bit.",
"maximum": 18446744073709551615
},
"attenuationScalingFactor": {
"type": "number",
"description": "The scaling factor, where 1 means 100%, 0.5 means 50%, 2 means 200%, and so on."
}
}
}

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