Version
The I/O settings given in AkDeviceSettings are not consistent or invalid.
Probable causes:
The Block Size must be between one and the Granularity setting. The Granularity setting must be a whole multiple of the Block Size.
uBufferSize is not aligned with the platform's buffer alignment (usually 16 bytes)
Recommended resolution steps:
Review the
AkDeviceSettings
used when calling
AK::StreamMgr::Create
.
Compile the game in Debug and rerun the scenario. Report any asserts to Audiokinetic support.
If your game implements its own version of the Stream Manager or its own I/O hook, attach the debugger and trace the error.
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