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Version
2018.1.11.6987
2024.1.3.8749
2023.1.11.8682
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.3.8749
2023.1.11.8682
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2018.1.11
|
Set the scaling factor of a game object. Modify the attenuation computations on this game object to simulate sounds with a larger or smaller area of effect. See AK::SoundEngine::SetScalingFactor
.
Graphical User Interface.
Name | Type | Description |
---|---|---|
gameObject * | integer | The game object identifier. |
attenuationScalingFactor * | number | The scaling factor, where 1 means 100%, 0.5 means 50%, 2 means 200%, and so on. |
(Required *)
description : The game object identifier.
type : integer
minimum : 0
maximum : 18446744073709551615
type : number
description : The scaling factor, where 1 means 100%, 0.5 means 50%, 2 means 200%, and so on.
Sets the scaling factor of "gameObject" to "attenuationScalingFactor" (200%).
Document version : 1
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