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Version
2017.2.10.6745
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
menu
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
During the installation process, the following changes were made to your Unity project:
Disable Audio
option in Edit > Project Settings > Audio
was selected. This disables the built-in audio system.AkInitializer
and AkTerminator
to initialize Wwise. There are a few customizable options in the initializer script. The WwiseGlobal object is also given AkEditorEventPlayer, AkAudioListener and AkGameObj scripts which are used for previewing AkEvent objects in edit mode. A Rigidbody component is added such that interactions between AkEnvironment, AkRoom and AkGameObj can also be previewed.Script Execution Order
has been set for sensitive Wwise scripts (AkInitializer
, AkGameObj
, AkAudioListener
, AkBank
, and AkTerminator
).AkAudioListener.cs
script has been set on the Main Camera object.Play in Background
option has been set to allow you to connect the Wwise Profiler Questions? Problems? Need more info? Contact us, and we can help!
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