Version
The following event shows each level of the mix hierarchy using the pause action with each object receiving a 1.5 second fade out:
Event Action |
Object |
Location |
Pause |
Music_System |
(Interactive Music) |
Pause |
World_Sound |
(Master Audio Bus) |
Pause |
Voice_Non_World |
(Master Audio Bus) |
Play |
Menu_Music |
(Interactive Music) |
Play |
Menu_Transition |
(Actor-Mixer) |
Additionally, the menu_music and menu_transition use the play action simultaneously.
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