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delegate bool AkAudioInputManager::AudioSamplesDelegate ( uint  playingID,
uint  channelIndex,
float[]  samples  
)

Sanitized audio sample delegate to be used by classes that implement audio input plug-ins. For every event posted, this delegate is called once per audio frame for each channel until the delegates for all the channels associated with this event return false.

Parameters:
playingID  The playingID of a sound that uses the audio input plug-in.
channelIndex  The number of the channel associated with this specific invocation of the delegate.
samples  The sample array that MUST be filled even when returning false.
Returns:
Return true when more sample frames are require and false when complete.
Generated on Mon Apr 15 18:03:42 2019 for Wwise Unity Integration by  doxygen 1.6.3

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