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2017.1.9.6501
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise comes with two sample applications and one plug-in for 3ds Max. These applications were built using the SoundFrame API and demonstrate the power and flexibility of SoundFrame. These applications were created to give you an idea of the types of applications that can be built using SoundFrame. The complete source code for these samples is also provided so you can tailor these applications to your own project needs, or use them as a guide to create your own applications.
The sample applications/plug-ins that were built with SoundFrame are listed below:
Car Sim - a sample application that uses SoundFrame to simulate car engine physics.
SFTest - a sample application where all aspects of the sound engine can be tested, including events, environments, positioning, and game syncs.
Everything related to SoundFrame is contained in the AK::SoundFrame namespace. For more information on how to integrate SoundFrame into your pipeline, refer to the Wwise SDK documentation.
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