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You can replace existing voice media files in your project in the Audio File Importer in the Replace audio files mode. In this mode, the Conversion Settings option is not available. If you are localizing your project you will need to use the Localize Languages mode. For more information on localization, refer to Localizing Your Project.
To replace voice media files in your project:
Do one of the following:
From the Wwise menu bar, click Project > Import Audio Files.
Right-click a Sound Voice or a Work Unit in the Actor-Mixer Hierarchy and select Import Audio Files from the menu.
The Audio File Importer opens.
Click Add.
The Open dialog box opens.
Browse to the location of the media files that you want to import.
Select the files, and click Open.
The selected files are loaded into the Audio File Importer.
In the Import Mode group box, select Replace audio files.
In the Object Type group box, select Import as Sound Voice.
From the Destination language list, select a language.
Note | |
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The list of project languages is created in Language Manager. For more information on project languages, refer to Chapter 5, Managing Languages. |
Click Import.
The Importing dialog box opens where you can view the progress of the import process.
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If there are errors in the media files or conflicts, the Import Conflict Manager opens. For more information on how to deal with these conflicts, refer to Managing File Import Issues. |
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