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Version
2017.1.9.6501
2024.1.3.8749
2023.1.11.8682
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.3.8749
2023.1.11.8682
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Parameterizing properties throughout a Wwise project can become a powerful tool for dynamic creation. Imagine modifying the pitch of the amb_tree_rustle ambient emitter loop by randomizing the properties of a Low Frequency Oscillator (LFO) or varying the length of an audio file by applying an Envelope with a randomized decay time to the voice volume. In addition to Game Parameters, there are a suite of Modulators that can be used to modify an object's properties. These include: LFOs, Envelopes, and MIDI Messages.
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