Version

menu_open

Enabling the Motion Devices for Your Project

Before creating motion effects in your project, you need to enable the types of motion devices for which you want to create motion effects. After a motion device is enabled, you can do the following in your project:

  • Create sources for Motion FX objects using media files or signal generators.

  • Include motion data for the selected device in your SoundBanks.

[Note] Note

If you plan to develop, integrate, and distribute Wwise Motion with your game, you need to purchase a separate license. For more information, contact the Audiokinetic sales team at: sales@audiokinetic.com.

To enable motion devices for your project:

  1. Open the Project Settings dialog box by doing one of the following:

    • From the menu bar, click Project > Project Settings.

    • Press Shift+K.

  2. Switch to the Motion Devices tab.

  3. From the Device list, enable Controller. This creates motion effects for each platform's game controller.

  4. Click OK.

    The Project Settings dialog box closes. You are now ready to begin creating the motion effects for your project.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise