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Version
2017.1.9.6501
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Banks are the files that contain your game's audio data. They can be generated by the Wwise user with the help of the SoundBank Manager. They can also be defined and generated via automated processes.
There are two types of banks:
Your game must load the Initialization bank first. Then SoundBanks can be loaded/unloaded as required. The banks you load will depend on the Events that may be triggered at particular points in the game.
ak.wwise.ui.commands.execute
command and pass it an appropriate identifier, such as GenerateSelectedSoundbanksCurrentPlatform
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