Ak2DVector() | Ak2DVector | [inline] |
Ak2DVector(AkReal32 x, AkReal32 y) | Ak2DVector | [inline] |
CartesianToSpherical(const Ak3DVector &in_Cartesian) | Ak2DVector | [inline] |
IsAllPositive() const | Ak2DVector | [inline] |
Length() const | Ak2DVector | [inline] |
LinearCombination(const Ak2DVector &A, const Ak2DVector &B) const | Ak2DVector | [inline] |
NormalizeSpherical() const | Ak2DVector | [inline] |
NormalizeSpherical() | Ak2DVector | [inline] |
operator!=(const Ak2DVector &b) const | Ak2DVector | [inline] |
operator*=(const AkReal32 f) | Ak2DVector | [inline] |
operator-(const Ak2DVector &b) const | Ak2DVector | [inline] |
operator/=(const AkReal32 f) | Ak2DVector | [inline] |
operator=(const Ak2DVector &b) | Ak2DVector | [inline] |
operator=(const AkSphericalCoord &b) | Ak2DVector | [inline] |
operator==(const Ak2DVector &b) const | Ak2DVector | [inline] |
X | Ak2DVector | |
Y | Ak2DVector | |
~Ak2DVector() | Ak2DVector | [inline] |
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise