Reset the value of a real-time parameter control to its default value, as specified in the Wwise project. See AK::SoundEngine::ResetRTPCValue
.
(Required *)
Graphical User Interface.
Name | Type | Description |
---|---|---|
rtpc * | Either the ID (GUID), name, or short ID of the real-time parameter control. | |
gameObject * | integer | Associated game object ID |
description : Either the ID (GUID), name, or short ID of the real-time parameter control.
Possibilities, one of the following :
1) type : string
pattern : ^[a-zA-Z_]+[a-zA-Z_0-9]*$
2) type : string
pattern : ^[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}$
3) type : integer
minimum : 0
maximum : 4294967295
description : Associated game object ID
type : integer
minimum : 0
maximum : 18446744073709551615
Resets the value of "rtpc", using its name, to default for "gameObject".
{ "rtpc": "Rain_Intensity", "gameObject": 1122334 }
Resets the value of "rtpc", using its GUID, to default for "gameObject".
{ "rtpc": "{12345678-9012-3456-7896-156685135438}", "gameObject": 1122334 }
{ "type": "object", "properties": { "rtpc": { "description": "Either the ID (GUID), name, or short ID of the real-time parameter control.", "anyOf": [ { "type": "string", "pattern": "^[a-zA-Z_]+[a-zA-Z_0-9]*$" }, { "type": "string", "pattern": *Must be a valid GUID* }, { "type": "integer", "minimum": 0, "maximum": 4294967295 } ] }, "gameObject": { "description": "Associated game object ID", "type": "integer", "minimum": 0, "maximum": 18446744073709551615 } }, "required": [ "rtpc", "gameObject" ], "additionalProperties": false }
{ "type": "object", "required": [], "properties": {}, "additionalProperties": false }
{ "type": "object", "properties": {}, "additionalProperties": false }
Document version : 1
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