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Version
2017.1.9.6501
2024.1.3.8749
2023.1.11.8682
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.3.8749
2023.1.11.8682
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
While the SoundFrame technology provides a framework that can allow rapid development of toolset integration with Wwise, there are those who may wish to take the task of game engine integration into their own hands. The Wwise XML Schema included with the SDK is provided as a roadmap for deeper integration which may be necessary in the development environment.
info | Programmer Note |
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The XML schema for Work Units is available in the Schemas folder in the Wwise installation (ObjectDataSchema.N.xsd - use the one with the highest number). This schema can be used to understand the format of Work Unit files, and it can also be used to validate the XML file generated. Looking at the WWU files saved by Wwise with simple projects will also allow you to see how information should be organized. |
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