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Acoustic Texture Editor

The Acoustic Texture Editor is where you define properties for Acoustic Textures.

Interface Element

Description

Name

The name of the Acoustic Texture.

Shared by

A list of objects that currently subscribe to the selected ShareSet.

Notes

Any additional information about the Acoustic Texture.

Acoustic Texture Settings

Frequency Absorption

The percentage by which sound within a relative frequency range is dampened. The applied percentage value (-100 to 200) is indicated in the box to the right of the adjustable percentage slider (0 to 100), for each of the following frequency bands.

  • Low: All frequencies below the Mid Low band.

  • Mid Low: All frequencies below the Mid High band but higher than the Low band.

  • Mid High: All frequencies below the High band but higher than the Mid Low band.

  • High: All frequencies higher than the Mid High band.

[Note] Note

Although the above definitions suggest absolute cutoffs between the different Frequency Absorption bands, there is some overlap.

Offset: A slider value (-100 to 100) which moves all the values of the above frequency band sliders by that amount, giving an offset applied percentage value.


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