00001 /******************************************************************************* 00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology 00003 released in source code form as part of the SDK installer package. 00004 00005 Commercial License Usage 00006 00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology 00008 may use this file in accordance with the end user license agreement provided 00009 with the software or, alternatively, in accordance with the terms contained in a 00010 written agreement between you and Audiokinetic Inc. 00011 00012 Apache License Usage 00013 00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 00015 "Apache License"); you may not use this file except in compliance with the 00016 Apache License. You may obtain a copy of the Apache License at 00017 http://www.apache.org/licenses/LICENSE-2.0. 00018 00019 Unless required by applicable law or agreed to in writing, software distributed 00020 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES 00021 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for 00022 the specific language governing permissions and limitations under the License. 00023 00024 Version: <VERSION> Build: <BUILDNUMBER> 00025 Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc. 00026 *******************************************************************************/ 00027 00028 #ifndef _AKLOCK_H_ 00029 #define _AKLOCK_H_ 00030 00031 #include <AK/SoundEngine/Common/AkTypes.h> 00032 #include <windows.h> //For CRITICAL_SECTION 00033 00034 //----------------------------------------------------------------------------- 00035 // CAkLock class 00036 //----------------------------------------------------------------------------- 00037 class CAkLock 00038 { 00039 public: 00040 /// Constructor 00041 CAkLock() 00042 { 00043 #ifdef AK_USE_UWP_API 00044 ::InitializeCriticalSectionEx( &m_csLock, 0, 0 ); 00045 #else 00046 ::InitializeCriticalSection( &m_csLock ); 00047 #endif 00048 } 00049 00050 /// Destructor 00051 ~CAkLock() 00052 { 00053 ::DeleteCriticalSection( &m_csLock ); 00054 } 00055 00056 /// Lock 00057 inline AKRESULT Lock( void ) 00058 { 00059 ::EnterCriticalSection( &m_csLock ); 00060 return AK_Success; 00061 } 00062 00063 /// Unlock 00064 inline AKRESULT Unlock( void ) 00065 { 00066 ::LeaveCriticalSection( &m_csLock ); 00067 return AK_Success; 00068 } 00069 00070 /* // Returns AK_Success if lock aquired, AK_Fail otherwise. 00071 inline AKRESULT Trylock( void ) 00072 { 00073 if ( ::TryEnterCriticalSection( &m_csLock ) ) 00074 return AK_Success; 00075 return AK_Fail; 00076 } */ 00077 00078 private: 00079 CRITICAL_SECTION m_csLock; ///< Platform specific lock 00080 }; 00081 00082 #endif // _AKLOCK_H_
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