AK_NotImplemented |
This feature is not implemented.
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AK_Success |
The operation was successful.
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AK_Fail |
The operation failed.
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AK_PartialSuccess |
The operation succeeded partially.
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AK_NotCompatible |
Incompatible formats.
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AK_AlreadyConnected |
The stream is already connected to another node.
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AK_NameNotSet |
Trying to open a file when its name was not set.
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AK_InvalidFile |
An unexpected value causes the file to be invalid.
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AK_AudioFileHeaderTooLarge |
The file header is too large.
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AK_MaxReached |
The maximum was reached.
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AK_InputsInUsed |
Inputs are currently used.
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AK_OutputsInUsed |
Outputs are currently used.
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AK_InvalidName |
The name is invalid.
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AK_NameAlreadyInUse |
The name is already in use.
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AK_InvalidID |
The ID is invalid.
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AK_IDNotFound |
The ID was not found.
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AK_InvalidInstanceID |
The InstanceID is invalid.
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AK_NoMoreData |
No more data is available from the source.
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AK_NoSourceAvailable |
There is no child (source) associated with the node.
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AK_StateGroupAlreadyExists |
The StateGroup already exists.
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AK_InvalidStateGroup |
The StateGroup is not a valid channel.
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AK_ChildAlreadyHasAParent |
The child already has a parent.
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AK_InvalidLanguage |
The language is invalid (applies to the Low-Level I/O).
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AK_CannotAddItseflAsAChild |
It is not possible to add itself as its own child.
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AK_UserNotInList |
This user is not there.
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AK_NoTransitionPoint |
Not in use.
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AK_InvalidParameter |
Something is not within bounds.
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AK_ParameterAdjusted |
Something was not within bounds and was relocated to the nearest OK value.
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AK_IsA3DSound |
The sound has 3D parameters.
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AK_NotA3DSound |
The sound does not have 3D parameters.
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AK_ElementAlreadyInList |
The item could not be added because it was already in the list.
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AK_PathNotFound |
This path is not known.
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AK_PathNoVertices |
Stuff in vertices before trying to start it.
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AK_PathNotRunning |
Only a running path can be paused.
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AK_PathNotPaused |
Only a paused path can be resumed.
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AK_PathNodeAlreadyInList |
This path is already there.
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AK_PathNodeNotInList |
This path is not there.
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AK_VoiceNotFound |
Unknown in our voices list.
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AK_DataNeeded |
The consumer needs more.
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AK_NoDataNeeded |
The consumer does not need more.
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AK_DataReady |
The provider has available data.
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AK_NoDataReady |
The provider does not have available data.
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AK_NoMoreSlotAvailable |
Not enough space to load bank.
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AK_SlotNotFound |
Bank error.
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AK_ProcessingOnly |
No need to fetch new data.
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AK_MemoryLeak |
Debug mode only.
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AK_CorruptedBlockList |
The memory manager's block list has been corrupted.
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AK_InsufficientMemory |
Memory error.
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AK_Cancelled |
The requested action was cancelled (not an error).
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AK_UnknownBankID |
Trying to load a bank using an ID which is not defined.
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AK_IsProcessing |
Asynchronous pipeline component is processing.
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AK_BankReadError |
Error while reading a bank.
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AK_InvalidSwitchType |
Invalid switch type (used with the switch container).
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AK_VoiceDone |
Internal use only.
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AK_UnknownEnvironment |
This environment is not defined.
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AK_EnvironmentInUse |
This environment is used by an object.
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AK_UnknownObject |
This object is not defined.
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AK_NoConversionNeeded |
Audio data already in target format, no conversion to perform.
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AK_FormatNotReady |
Source format not known yet.
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AK_WrongBankVersion |
The bank version is not compatible with the current bank reader.
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AK_DataReadyNoProcess |
The provider has some data but does not process it (virtual voices).
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AK_FileNotFound |
File not found.
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AK_DeviceNotReady |
IO device not ready (may be because the tray is open).
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AK_CouldNotCreateSecBuffer |
The direct sound secondary buffer creation failed.
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AK_BankAlreadyLoaded |
The bank load failed because the bank is already loaded.
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AK_RenderedFX |
The effect on the node is rendered.
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AK_ProcessNeeded |
A routine needs to be executed on some CPU.
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AK_ProcessDone |
The executed routine has finished its execution.
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AK_MemManagerNotInitialized |
The memory manager should have been initialized at this point.
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AK_StreamMgrNotInitialized |
The stream manager should have been initialized at this point.
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AK_SSEInstructionsNotSupported |
The machine does not support SSE instructions (required on PC).
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AK_Busy |
The system is busy and could not process the request.
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AK_UnsupportedChannelConfig |
Channel configuration is not supported in the current execution context.
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AK_PluginMediaNotAvailable |
Plugin media is not available for effect.
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AK_MustBeVirtualized |
Sound was Not Allowed to play.
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AK_CommandTooLarge |
SDK command is too large to fit in the command queue.
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AK_RejectedByFilter |
A play request was rejected due to the MIDI filter parameters.
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AK_InvalidCustomPlatformName |
Detecting incompatibility between Custom platform of banks and custom platform of connected application.
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AK_DLLCannotLoad |
DLL could not be loaded, either because it is not found or one dependency is missing.
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AK_DataAlignmentError |
A pointer to audio data was not aligned to the platform's required alignment (check AkTypes.h in the platform-specific folder).
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