00001 /******************************************************************************* 00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology 00003 released in source code form as part of the SDK installer package. 00004 00005 Commercial License Usage 00006 00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology 00008 may use this file in accordance with the end user license agreement provided 00009 with the software or, alternatively, in accordance with the terms contained in a 00010 written agreement between you and Audiokinetic Inc. 00011 00012 Apache License Usage 00013 00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 00015 "Apache License"); you may not use this file except in compliance with the 00016 Apache License. You may obtain a copy of the Apache License at 00017 http://www.apache.org/licenses/LICENSE-2.0. 00018 00019 Unless required by applicable law or agreed to in writing, software distributed 00020 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES 00021 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for 00022 the specific language governing permissions and limitations under the License. 00023 00024 Version: <VERSION> Build: <BUILDNUMBER> 00025 Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc. 00026 *******************************************************************************/ 00027 00028 #pragma once 00029 /// \file 00030 /// Registers the Wwise Synth One plugin automatically. 00031 /// This file should be included once in a .CPP (not a .h, really). The simple inclusion of this file and the linking of the library is enough to use the plugin. 00032 /// <b>WARNING</b>: Include this file only if you wish to link statically with the plugins. Dynamic Libaries (DLL, so, etc) are automatically detected and do not need this include file. 00033 /// <br><b>Wwise plugin name:</b> Wwise Synth One 00034 /// <br><b>Library file:</b> AkSynthOne.lib 00035 00036 #include <AK/SoundEngine/Common/IAkPlugin.h> 00037 #if (defined(AK_WIN) && (!defined(AK_USE_UWP_API) || _MSC_VER >= 1900)) || defined AK_XBOXONE || defined AK_PS4 00038 AK_STATIC_LINK_PLUGIN(AkSynthSpace) 00039 #endif
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