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include/AK/Plugin/AkSynthSpaceFactory.h

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00001 /*******************************************************************************
00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
00003 released in source code form as part of the SDK installer package.
00004 
00005 Commercial License Usage
00006 
00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
00008 may use this file in accordance with the end user license agreement provided 
00009 with the software or, alternatively, in accordance with the terms contained in a
00010 written agreement between you and Audiokinetic Inc.
00011 
00012 Apache License Usage
00013 
00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 
00015 "Apache License"); you may not use this file except in compliance with the 
00016 Apache License. You may obtain a copy of the Apache License at 
00017 http://www.apache.org/licenses/LICENSE-2.0.
00018 
00019 Unless required by applicable law or agreed to in writing, software distributed
00020 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
00021 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
00022 the specific language governing permissions and limitations under the License.
00023 
00024   Version: <VERSION>  Build: <BUILDNUMBER>
00025   Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc.
00026 *******************************************************************************/
00027 
00028 #pragma once
00029 /// \file
00030 /// Registers the Wwise Synth One plugin automatically.
00031 /// This file should be included once in a .CPP (not a .h, really).  The simple inclusion of this file and the linking of the library is enough to use the plugin.
00032 /// <b>WARNING</b>: Include this file only if you wish to link statically with the plugins.  Dynamic Libaries (DLL, so, etc) are automatically detected and do not need this include file.
00033 /// <br><b>Wwise plugin name:</b>  Wwise Synth One
00034 /// <br><b>Library file:</b> AkSynthOne.lib
00035 
00036 #include <AK/SoundEngine/Common/IAkPlugin.h>
00037 #if (defined(AK_WIN) && (!defined(AK_USE_UWP_API) || _MSC_VER >= 1900)) || defined AK_XBOXONE || defined AK_PS4
00038 AK_STATIC_LINK_PLUGIN(AkSynthSpace)
00039 #endif

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