00001 /******************************************************************************* 00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology 00003 released in source code form as part of the SDK installer package. 00004 00005 Commercial License Usage 00006 00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology 00008 may use this file in accordance with the end user license agreement provided 00009 with the software or, alternatively, in accordance with the terms contained in a 00010 written agreement between you and Audiokinetic Inc. 00011 00012 Apache License Usage 00013 00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 00015 "Apache License"); you may not use this file except in compliance with the 00016 Apache License. You may obtain a copy of the Apache License at 00017 http://www.apache.org/licenses/LICENSE-2.0. 00018 00019 Unless required by applicable law or agreed to in writing, software distributed 00020 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES 00021 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for 00022 the specific language governing permissions and limitations under the License. 00023 00024 Version: <VERSION> Build: <BUILDNUMBER> 00025 Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc. 00026 *******************************************************************************/ 00027 00028 /// \file 00029 /// Audiokinetic's definitions and factory of overridable Memory Manager module. 00030 00031 #pragma once 00032 00033 #include <AK/SoundEngine/Common/AkTypes.h> 00034 00035 /// \name Audiokinetic Memory Manager's implementation-specific definitions. 00036 //@{ 00037 /// Memory Manager's initialization settings. 00038 /// \sa AK::MemoryMgr 00039 struct AkMemSettings 00040 { 00041 AkMemSettings() 00042 { 00043 uMaxNumPools = 32; // Default number of pools. 00044 uDebugFlags = 0; 00045 } 00046 AkUInt32 uMaxNumPools; ///< Maximum number of memory pools. 32 by default, increase as needed. 00047 AkUInt32 uDebugFlags; ///< Debug flags from AK::MemoryMgr::DebugFlags enum. Should be 0. This flag is ignored when not in DEBUG. Memory usage will be higher when this debug tool is enabled. 00048 }; 00049 //@} 00050 00051 namespace AK 00052 { 00053 /// \name Audiokinetic implementation-specific modules factories. 00054 //@{ 00055 namespace MemoryMgr 00056 { 00057 /// Memory Manager initialization. 00058 /// \sa AK::MemoryMgr 00059 AK_EXTERNAPIFUNC(AKRESULT, Init)( 00060 AkMemSettings * in_pSettings ///< Memory manager initialization settings. 00061 ); 00062 } 00063 //@} 00064 } 00065
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