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Version
2016.2.6.6153
2024.1.3.8749
2023.1.11.8682
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.3.8749
2023.1.11.8682
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
The sound designer is responsible for:
Creating audio hierarchies and behaviors.
Creating audio Events.
Integrating audio Events into your world building application.
Setting sound properties and sources.
Defining sound positioning (3D).
Determining audio signal routing and mixing aspects for all sounds.
Assigning real time parameter controls and game states.
Defining effect property sets for the various environments in your game.
Defining volume and LPF obstruction and occlusion properties.
SoundBank management and optimization.
Customizing multiple platforms.
Performing language localization.
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