Version

menu_open

Renaming a Dialogue Event

Wwise automatically gives a name to a Dialogue Event when it is created. It is good practice to rename the Dialogue Event with a name that is more descriptive. Each Event name must be unique and consist only of letters, digits, and underscores. The first character must be either a letter or an underscore.

[Caution] Caution

Unless absolutely necessary, you shouldn't rename a Dialogue Event after it has been integrated into the game because it will require additional programming to re-integrate the name change.

To rename a Dialogue Event:

  1. In the Events tab of the Project Explorer, click the Dialogue Event you want to rename.

    The name of the Event is highlighted.

  2. Type a new name for the Event.

[Tip] Tip

You can also rename Events in the Dialogue Event Editor.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise